Monday, 3 September 2012

Kind of Magic

I had difficulties to decide what to do with magic. At some point I decided to remove magic, but there was problems with certain objects that were clearly magical. Today I suddenly realized what to do and I want to announce that there will be magic in Kaduria. However it's not going be like typical D&D magic system.

Not only it will be great fun in gameplay (let's hope so) it will also give me free hands to do anything I want with magic. The best thing is that I don't even have to create a complete magic system which tend to become like jack of all trades and largely dictate the gameplay, making magic an essential power to win the game. It will not be so in Kaduria.

Of course, and once again, I can't reveal the details.

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