Sunday, 19 July 2009


New class Description loads and parses description texts which previously were in C++ files. It takes some files away from the project and speeds up the compile time, but now I can also edit descriptions at work as they are plain text files.

There certainly is some writing to be done. Lots of item descriptions are missing and while they don't really add anything significant to the gameplay I like the idea of verbose descriptions, because you can make the game world deeper with added details.


  1. Item descriptions add very much to the game's atmosphere! It is good that you strive for detailed descriptions!

  2. Writing descriptions at work is nice, because it takes time and I really have time to spend at work. It can also be a form of designing when you describe what kind of attributes objects have before the actual object exists.