Been fixing some difficult parts in the source code marked with note: comment. The overall development is also getting faster all the time. It looks like I have passed the obstacle of not knowing what to do. I have concentrated on dungeon generation to get it ready. The main idea of the generation is first create simple structure and then decorate it with automatic stuff like plant growth and decay. I'm quite happy with the current speed of development, it really feels like something is happening and I just have to fit some pieces in the right places to get this game ready for first 0.0.1 alpha.