Thursday, 12 January 2012
Sidetracked for two days with a small programming project (I call them "java button" projects) and somehow lost interest to programming. It will pass and I have already been checking out what to do next in Kaduria. It doesn't look very promising. Most things to do are between hard and difficult. I'm getting back to the issues that need serious thinking and game design instead of simple programming to make stuff work. One strategy I have been thinking is work the way from player's point of view to downward in the structure. In other words make the player's actions top priority and monkey them down to other actors of the game.