Saturday, 31 March 2012

Return to the caves

I have changed my perspective from tweaking the source code to more practical development. It means I could now get stuff done. I've started from level creation which has lot of problems. The building blocks are there, but needs to be connected to create levels the way I want. I think the level generation has been difficult to me, because I was thinking in too complex way. Creating a good, consistent town level is still a complex task, but anything other than that is easier. At least I hope so.

No comments:

Post a comment