When I went through Monster class I suddenly realized it's a mess. Somehow you look at the source code and it's just not good. It's slightly depressing and also quite odd, because how didn't I see that earlier?
I'm going to re-order class functions and try to create a better arrangement from small functions to the high level functions for AI and actions. I guess it's not a surprise that Monster class is difficult, because it's a part of the player class, too. The way how inheritance (from Monster to Player) is done in this case is not the best, but when I was programming it I couldn't think of any better solution either and I still can't. I guess you should isolate the basic functions for both creatures and the player, without any reference or difference to the player.
I seem to run out of hours per day which is annoying. There is so much more to do each day. They say that when you get older it feels like time is running faster. I think they are right.