Sunday, 15 February 2009

Game object base class forming

It's getting better when I go through the functions and try to figure out them. There are two main areas where improvement is needed. First and most important one are the functions that are interacting with the game world (terrain). Second one is everything related to strings (object names). Then there are some problems with virtual functions. It's a good invention, but can cause all kinds of bad side effects when the class hierarchy is poor.

I'm actually pretty satisfied with the development I made today. There is still time left today to make more adjustments to object base class. It's important to get that working, then I can concentrate to specific game object types.

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