Sunday, 5 April 2009

Action

I need some planning with actions. First I have to think how actions are broken down to atomic pieces for both player and monsters and what data actions need. The AI for actions is going to be really tough stuff. I don't have experience with sophisticated AI and it's first time I'm trying to do that. I have a vague idea how it's going to work, because I have thought AI issues a lot during the development.

No comments:

Post a Comment