Sunday 27 March 2011

Brick Atelier development

Well, now it's time to continue Brick Atelier (former Stile), a sprite editor made for Kaduria. The thing is that I'm using it to draw all tiles and it's missing a key feature: import. I need that for some tiles. I haven't touched BA since last year so time is really flying fast. I had a new idea how to refactor the user interface. It's a needed feature for the release of new version. I don't mind about GUI elements getting in weird places but it's better to fix that for actual release. BA has 10490 lines of code so it's actually quite large project. The main reason for the large size is the custom GUI I made myself. Only the Windows file dialog is not a part of the custom GUI.

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