Thursday, 19 April 2012
Wall design
It's odd that I didn't think of this before, but I needed a design for walls that are used in level themes. It's a distinctive difference in the way I'm thinking game design now and then. So I wrote a design for walls which was a good idea, because now I finally know what types of walls I really need. Before this kind of thinking you just throw in some stuff without a clear plan how and where to use different types of walls. But now I have divided walls into 13 types which some are special walls like what nornokians made in Snow Top. They made stone walls from large, well-fitting granite stones. A remarkable skill that was lost with them.
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Hey, any chance of an overview of the game you're aiming for (features)? It's looking good, keep it up!!
ReplyDeleteI don't know it yet. Most likely the gameplay will be slightly more complex than a typical 7DRL, but you never know.
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